If you don’t want to be like most people who abandon their resolutions by the second week of February, you need to take control. But you have to do it within the content of a “career nomad” strategy—taking control as you go from one opportunity to the next, whether inside or outside the company.
By Jeanne Meister
2015 will be the year gamification inside the workplace migrates from a few isolated pilots to a new way to engage and recognize high performing employees. Gaming concepts have begun working their way into key HR processes in two ways: as a serious game such as the example below from PwC in recruiting new job candidates to cloud based gamification engines offered by Badgeville, BunchBall and Axonify.